October 17, 2007...8:58 am

Logic-based hidden item seeking game

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I stumbled upon this humorous article by David Vronay about the complexities of UI design. In the article, Vronay describes the challenges faced by the Minesweeper development team of Microsoft.

By the way, David, I guess it would be a good idea to replace mines with bugs. You may have to do some work in finding out the most loathsome bug. If you ask me, my guess would be a bed bug.

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